

You can write the chess moves and describe the play by using algebraic chess notation If it is not possible you may make any move you want. You must capture the first piece you touched. You must move with the first piece you touched if possible. This rule is using during the tournaments matches. A player who wins scores 1 point, a player who loses has 0 point. If each player has made the last 50 consecutive moves without the movement of any pawn and without the capture of any piece.Ī player who draws his game scores 1/2 point. Any identical position is about to appear or has appeared on the chessboard at least three times. Players agree on the drawn during the game. Both of the player can not checkmate the opponent's king The player has no legal move to do while his king is not in check.

If a pawn reaches the rank furthest at the opponent side, it is promoted to Queen ,Rook, Knight or Bishop. The pawn captures diagonally, but only 1 square ahead. It moves one square but every pawn has right to move 2 squares ahead if it is first move. Only the Knight can jump over the other pieces.

It can't jump over the pieces.ġ- It moves two squares horizontally and one square ahead or backwardĢ- It moves two squares vertically and one square left or right. The Bishop can move any number of squares diagonally. The Rook can move any number of squares horizontally or vertically. The Queen can move any number of squares horizontally, vertically, or diagonally. The king has a special move done with the rook. If it is attacked by an opponent’s piece, it is in check. The king can move one square in any direction that is not attacked by an opponent’s piece. The most important chess piece is the king because if your king is captured, you lose the game. Captured piece is now out of the chessboard. When you move your piece properly to a square occupied by an opponent's piece, you capture this piece. Your aim is to checkmate ( capture ) your opponent's King.Īfter you threat your opponent's king, if your opponent can't find any appropriate square to escape his king or can't capture the attacking piece or place another piece between his king and the attacker, he is checkmated. The chessboard must be placed between the players in such a way that the near corner square to the right of the player is white. Each side has 1 King, 1 Queen, 2 Rooks, 2 Bishops, 2 Knights and 8 pawns.
